Development has been slow, but still alive! I have not posted much because there is not much to post sadly. I am reworking a lot of the spell graphics to make them look better, and I feel like I am doing a decent job of that. Plasma Ball, Laser Shot, Boots, and Spray have gotten makeovers. Next, I’ll look into making the game feel better before going back to graphics work. Right now, players and spells move fast. There is hardly a dodging aspect because projectiles usually get to you before you can process their trajectory, so I’ll tweak movement and projectile speed numbers to see if I can get the feel to be closer to Warlock’s feel.
Thanks for reading!